other reasons to join
You may have interest in joining Metro Seattle Gamers for any of the following reasons:
Whatever your reasons, we hope that you will come by to pay us a visit. Newcomers are very welcome!
ABOUT THE CLUB
Whether one is inspired by a game's mechanics, its presentation, its metaphor for some aspect of the world, or all of the above, that fascination is in the mind’s eye. It is independent of the constraints of time and space.
Metro Seattle Gamers is not a store or a restaurant: we are one of a small number of self-supporting game clubs in the world.
The venue should serve the game. Our club was founded on the recognition that the environment in which a game is played can determine how a game is played or even whether a game is played. Our members want more freedom to focus on and study the games that we are playing. Rather than accept the limitations and subtle incentives of other venues (stores, restaurants, conference spaces), our members choose to take responsibility: we pay our own way to showcase the games that we want to play.
Taking responsibility allows our members to have amenities not found in most other venues: more space, more time, privacy, live game storage, a game library, media aids for play, and more. Many of these features also allow less commonly played games to be visible, and playable. For all of these reasons, we believe that our club's capabilities serve to complement those of other game venues in the Seattle area.
Metro Seattle Gamers is also a social hub for our members. It is valued as a center for friendships, both over and away from the table.
Metro Seattle Gamers has two parents: Dragonflight and the University Simulation Gaming Association (SGA), the latter of which met at the University of Washington. The current Dragonflight organization was started in 1981 to continue the Dragonflight annual conventions and to promote the hobby generally. The SGA started in 1979: it was a registered student organization that met for long hours of gaming in a conference room on Saturdays and held shorter sessions during the week in an office in the Husky Union Building (HUB). Contrary to rumors, Dragonflight and its convention predate Metro Seattle Gamers by about ten years; the convention and the club are separate divisions of Dragonflight.
During the early years of Dragonflight, the SGA provided a large percentage of the game events and staff for the convention. In time, the HUB became prohibitively expensive for a campus gaming club to use, so in 1990 members of the SGA asked the Dragonflight Board of Directors to consider sponsoring a game club to serve the Seattle area.
The club has seen its share of trends in gaming. Early in the club’s history Wizards of the Coast held one of its first organizational meetings at MSG (note: we never had any formal affiliation with WotC). The 90’s at the club saw Magic, LAN gaming, experimental wargaming, lots of Titan, and the early beginnings of Euro gaming. Since the turn of the century, we saw considerably more Euro gaming, some rail gaming. Now we are seeing a resurgence in wargaming and role-playing games.
MSG's second location in Interbay. We were in the wing directly behind the entrance.
MSG's newest location in the Nickerson Marina Building.
games playtested at msg
Published games that have been playtested at MSG include the following titles:
1914, Offensive A Outrance
Metro Seattle Gamers is part of a small breed of self-supporting game clubs: clubs that ask their members to support the costs of providing space and other services. Below are a few clubs around the world that perform similar services. If you know of other such clubs, we would be happy to add them to this list:
A self-supporting game club can provide a very liberating gaming experience. If one is in your area we hope that you will patronize it.